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My catalog of works.
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A small-town switchboard operator's shift. Every call is tangled. You sort.
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Genuary is an annual, month-long creative coding challenge where artists create generative art daily based on specific prompts. It's a celebration of ...
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I placed 1st in the Infactory x The Atlantic AI hackathon (Building future AI news experiences with The Atlantic and Infactory) by creating a virtual ...
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A complete set of solutions for all 25 challenges in AdventJS 2025. Each challenge solved in JavaScript, TypeScript, and Python with comprehensive tes...
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Solutions for all 12 days of Advent of Code 2025. Each day includes TypeScript solutions with comprehensive test suites, edge case analysis, and detai...
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A game about navigating deep folder structures under time pressure. Players take on the role of an office worker who must find a specific file in a ch...
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This Sims 4 mod fixed unintended behavior wherein Sims would go jogging while attending fitness-oriented club hangouts. This caused them to scatter al...
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This Sims 4 mod expanded the limit on club members in the game. By default, club members were arbitrarily capped at 8, but this mod lifted that cap to...
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I've been updating some of the images on my website, and conforming to a new image size for all of my social media shares. This turned out to be a pre...
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Programming languages JavaScript and Java are the most sought-after skills for IT professionals, according to a recent report from online academy Plur...
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People online are losing their minds over a casual simulation game where you take control of a mischievous goose. In its first two weeks, Untitled Goo...
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I'll admit it: databases scare me. I've always avoided databases in my projects because the idea of sorting and scheming all of my necessary data is a...
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If you're not familiar with Phaser, it's an open source framework for creating browser games in Canvas and WebGL. It comes with a lot of functionality...
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My latest web project required adding security and user authentication to a Nuxt app. The app is served as a static generated (pre-rendered) site on N...
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I'm continuing to work on a few different Nuxt projects after creating this website, but I quickly hit a point where I was tempted to copy-paste code ...
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2021 update: in the time since this blog post was first published in 2019, I've rewritten my blog with Gatsby! That said, I'm keeping this post availa...
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2021 update: in the time since this blog post was first published in 2019, I've rewritten my blog with Gatsby! That said, I'm keeping this post availa...
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2021 update: in the time since this blog post was first published in 2019, I've rewritten my blog with Gatsby! That said, I'm keeping this post availa...
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When discussed, “browser wars” typically has the connotation of our browsers fighting to get an edge on its competitors by developing or supporting ne...
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After about six months of work, my Pinwheel MUD engine (a variant of Ranvier) is finally in a usable, distributable state with the groundwork needed t...
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We’re almost another revolution around the sun and a lot has changed for me this year. I won a Google scholarship, got a promotion, completed a Udacit...
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This article will analyze the tragic Barca family and the accomplishments, flaws, defeats, and aspirations of this powerful Carthaginian clan. After C...
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In the last month, I’ve made continued progress on Pinwheel, my MUD game engine. In fact, there are only a few remaining elements of the core source c...
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Lately, I’ve had a laser focus that’s consumed me in my latest project, Pinwheel: a fork of Ranvier, a MUD engine in JavaScript. This fork started as ...
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In a recent post, I made the case for MUDs in modern times which explored the niche that MUDs occupy on the internet. As a longtime player of MUDs, so...
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I’ve just finished my Mobile Web Specialist course after completing my final project. I covered a lot of ground between the first project and the thir...
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In the age of smart devices and instant entertainment, can a medium as old as MUDs survive? Driven entirely by text, these Multi-User Dimensions ― or ...
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Great news! I recently received a promotion at my job. I am now the Director of Business Development at a leading educational services company. We pri...
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As described in Part 3, I was waiting to hear if I would be continuing my journey in the Grow with Google Challenge Scholarship for 2018. In the last ...
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As humans, we take our ownership of words very seriously. We see words as a way for a human to express their thoughts and feelings, and while all word...
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I set out to participate in this quarter’s #FC_JAM a few weeks ago. I scoped out the various fantasy consoles available, trying to find something ligh...
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Picking up where I left off in Part 2, I’m continuing my journey in the Grow with Google Challenge Scholarship for 2018. Last time I learned all about...
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Picking up where I left off in Part 1, I’m continuing my journey in the Grow with Google Challenge Scholarship for 2018. Last time I learned how to us...
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Good news! I’ve recently been accepted to the Grow with Google Challenge Scholarship for 2018!
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I’m always looking to expand my knowledge of programming, especially JavaScript. In recent years, JavaScript has become my favorite and most productiv...
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2021 update: in the time since this blog post was first published in 2017, I've rewritten my blog twice! Once in Vuex and then again in Gatsby. That s...
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Animal Crossing has always been an important part of my life. It was magical and transportive at a time when things were dull and isolating. Like many...
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Hi reader, and welcome to my blog! My name is Andrew Zigler and I incubate strange technology that most would push away. Under the cloak of moonlight,...
