# Eurynome

Source: https://www.andrewzigler.com/feed/eurynome-electron-game
Published: 2021-11-17

The game's client was built on [Electron](https://www.electronjs.org/) using [Mithril](https://mithril.js.org/) and interacts with a Node backend server. The proof-of-concept involves players creating characters on their local client before interacting with other users on a server. Player characters can engage in scenes of conflict or cooperation to earn points. The project has since been deprecated but was my first notable experience using either Electron or Mithril.
