Initial release of Pinwheel

January 26, 2019 8:25 PM

by Andrew Zigler

After about six months of work, my Pinwheel MUD engine (a variant of Ranvier) is finally in a usable, distributable state with the groundwork needed to add any variety of features. Up until now, I was rewriting all of the source files and making changes to the entities to support full persistence and a web server. I’ve also made numerous changes to the underlying architecture of the engine and reduced the discrepancies between player and non-player characters. As of now, it’s possible for someone to clone the repository, npm install, and with a single command launch a conjoined MUD-web server that’s ready for content and gameplay.

Web Components: spoils of the browser wars

February 28, 2019 8:24 PM

by Andrew Zigler

When we discuss the context of the “browser wars” we often focus just on how one particular browser can get an edge on its competitors by developing or supporting a new feature. While the growing pains of this process have made designing for differing browsers sometimes tedious and unreliable, the war seems to finally be coming to an end and it’s time to reap the rewards.

Converting this website and blog into a Nuxt app

March 31, 2019 4:31 AM

by Andrew Zigler

At the end of 2017, I built this blog with Hexo and then migrated the rest of my site to to use the same Markdown format. Creating the website this way came with a lot of positives, one of the biggest ones being that I controlled the entire build locally on my computer. It’s been fairly easy to make small adjustments to the build process and the resulting files, but generating a static site has also impeded my ability to make this website more dynamic and interesting. But that’s all changing, as I’m converting my website and blog into a pre-rendered Nuxt app!

Finding my style with Material Design

April 30, 2019 7:40 AM

by Andrew Zigler

As I continue converting this website into a Nuxt app, I’m encountering design decisions that permeate deep into the style of my actual website. It’s amazing how dramatic a decision about padding, font, and color can impact the aesthetic and usability of a web interface. I’m more inclined to use an established UI framework that’s been battle-tested and brainstormed into something more polished, rather than making something homebrew for the user to see and interact with. As a result, I’ve started mastering Material Design as I assemble my website and blog with Vuetify components.

Enabling Google to crawl my Nuxt app for superior SEO

May 23, 2019 4:55 PM

by Andrew Zigler

I'm in the final stages of turning my website into a Nuxt app, and all my hard work is finally starting to pay off. When the site was previously statically generated on my computer using Hexo, it was relatively simple (if only tedious) to also configure the pages for ideal SEO. Each page was a collection of partial templates that rendered with the page's details from the command line. From there, I created a simple JavaScript plugin for Hexo that allowed me to add the relevant metadata fields that I needed for each page, but it required defining those properties on the actual Markdown files for each blog post. Once again: tedious. Now that the website is an app, those pages are still statically generated but they're created via a web framework that's actually flattening each route of a single-page application into a static page. Nuxt is creating static HTML that transforms into a SPA upon loading. Talk about a turbo charge!